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NPC Generator

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Advanced [show]


Kody Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Kody was raised in a hard working conservative environment. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his sister's freedom.

Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job, Family, Criminal record. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Kody Dryden, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Solomon Budd, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large silver tufts of hair around his ears. His eyes are gray and he is always smoking a pipe.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal music training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Solomon Budd, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)7 (-2) 8 (-1)15 (+2)
Skills Animal Handling +1, Athletics +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Rock crystal (50 gp). Malachite (7 gp). Zircon (50 gp).


Social Check DCs


Arnold Kirby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has never given up on his singing dream.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Arnold Kirby, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +1, History +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Chrysoberyl (110 gp). Malachite (10 gp). Jade (110 gp).


Social Check DCs


Hugh Asheton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Fisher uniform. His white hair is singed and shortened. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the north to a Fisher, Hugh learned a great deal about his father's area of expertise. He worked as a nervous Fisher and found it very stressful. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Optimist, Philantrophist. Flaws: Ugly, Addict. Bonds: Job. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Hugh Asheton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Don Graham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, and carries shortbows. His long silver hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Tailor, but he got bored and became a Blacksmith. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: Further expansion of business; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Job, Family. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Don Graham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Malachite (11 gp). Banded agate (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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