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Advanced [show]


Norman Blyth, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He has a white handlebar mustache and slicked back white hair. His fierce gray eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the south. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Fletcher for hire.

Motivation: To be a Barber again; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Poor, Job. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Norman Blyth, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lance Langston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his brown robe and has his shortspear always slung over his shoulder. His hair is black and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by drow. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Nature, Enemies, Poor, Slave. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Lance Langston, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Miles Northcott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: Expand his business; and to end his boredom

Ideals: Gifted, Philantrophist. Flaws: Mundane. Bonds: Job. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Miles Northcott, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)18 (+4) 11 (+0)14 (+2)
Skills Insight +2, Nature +6
Senses Passive Perception 10
Languages Common, Terran, Draconic, Aquan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his kukri, he is not a threatening figure. He keeps his white hair in a pixie cut. His eyes are likewise amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Bonds: Criminal record, Religious. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Gunter Merton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 15 (+2)7 (-2)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Auran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Theobald Hale, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Body Guard uniform, and is pretty ugly. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Body Guard.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Theobald Hale, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp. Jasper (30 gp). Rhodochrosite (13 gp). Alexandrite (800 gp). 1 Minor magic item.


Social Check DCs

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