Trey Walcott, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and likes to wear ponchos typically of a light brown in addition to tight pants. His right hand appears badly burned and disfigured. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers; and to share knowledge with the world
Ideals: Professionalism, Joker, Logical. Bonds: Rich, Family. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Drogo Astley, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He wears a colorful flower in his white hair. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Flaws: Terse. Bonds: Immigrant, Attractive, Has a crush. Occupation: Laborer
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3100 sp.
Drogo Hale, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing colorful clothing, dressed as a Navigator. His whole body is exceptionally muscular. His brown hair is thinning but still full. His eyes are a pleasant blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Find a way to reverse the transformation of his sister; and he feels the way he acts is they only way to get by in the world
Ideals: Joker, Impeccable. Flaws: Secretive. Bonds: Immigrant, Rich, Family. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Theodoric Hornsby, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. His white hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and human compassion
Ideals: Opinionated. Flaws: Ugly, Racist. Bonds: Rich, Religious. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp.
Gerard Beverly, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Fortune-teller. His tied-back hair is red. He has gleaming, smiling green eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He invites people to come help in his community garden.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered east to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Ugly, Racist, Mundane, PTSD. Bonds: Criminal record. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Peridot (70 gp).
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