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NPC Generator

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Advanced [show]


Roger Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting black shirt and pants. His black hair is slicked back into a classic pompadour. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Athletic, Passionate, Logical. Flaws: Insane. Bonds: Family. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Roger Birkenhead, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Balimaar Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a slight overbite and is overall scrawny. His red hair has been sun bleached extensively. His eyes are gray and beady.

Personality: This man loves painting and to teach people painting more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. After coming to the age of reason, Balimaar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his painting dream.

Motivation: He feels threatened by others.

Ideals: Artistic, Gifted. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Balimaar Bradford, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Clerebold Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, white, dusty cloak. He is muscular with a powerful set of arms. His moppish white hair is in a traditional bowl cut. His amber eyes peer out from beneath his top white hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Religious, Slave. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Clerebold Rutland, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)8 (-1) 14 (+2)8 (-1)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His hair is white and curly. His eyes are likewise hazel.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To be a Carter again; and sabotage a competitor

Ideals: Extrovert, Joker, Gifted. Bonds: Family, Job. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Thomas Wordsworth, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Athletics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Giant, Aquan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with pastel highlights, and long black pants that bunch up around his shoes. His black hair is greasy and uncared for. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Gifted. Flaws: Ugly, Lazy. Bonds: Adventurer, Criminal record. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Don Allerton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs

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