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NPC Generator

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Advanced [show]


Roger Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his golden hair up in a very large beehive style do. His violet eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to open a new tavern; and to be a hunter again

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Job, Adventurer. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Roger Coombs, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 8 (-1)9 (-1)
Skills Acrobatics +2, History +4
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Hourglass.


Social Check DCs


John Tinley, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears an entirely blue suit with brown socks and a vest with buckled shoes. His brown hair is unkempt and raggedy. His eyes are violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Soapmaker job and began his own company from there.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

John Tinley, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Jocelyn Compton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan costume with the symbols of the four houses of cards on his torso. He has a white handlebar mustache and slicked back white hair. His eyes are likewise amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Enemies. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Jocelyn Compton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Graham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean brown cloak covering his clean studded leather and is in decent physical shape. His hair is chestnut, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He also has developed a complete distrust of the Cook profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Bonds: Attractive, Job, Rich, Adventurer, Military. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Graham, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 13 (+1)7 (-2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Chad Upton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light white in addition to tight pants. His white hair is still thick. His blue eyes dart from person to person.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Enemies. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Upton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 8 (-1)16 (+3)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs

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