Roger Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He has a large green mantle and cape that has been intricately interwoven into his violet robe. Beneath his clothing is a huge mess of scar tissue. He has moderate length silver hair. His amber eyes peer out from beneath his feathered green hat.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He left for the north, certain he would find work there.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Gifted. Bonds: Slave, Attractive, Immigrant, Family. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30000 sp. Zircon (70 gp). Bloodstone (70 gp). Jade (160 gp). 1 Minor magic item.
Frederick Lindsay, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a robe, a symbol of luck around his neck, and a falchion on his belt. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.
History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Frederick's homeland. Frederick decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Gifted, Persistence. Bonds: Immigrant. Occupation: Bookbinder
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 30 pp.
Roland Breeden, Male Human [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His silver hair, when down, is lengthy. His blue unseeing eyes seem to look past you.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and to reunite with his absent mother
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Family, Immigrant. Occupation: Seamstress
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Disguise kit.
Everard Graham, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and wears tattered old clothes. He has wavy auburn hair. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Everard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Hedonist. Bonds: Slave. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp.
Manfred Rowley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. He has black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and to be a layabout again
Flaws: Emotional. Bonds: Attractive, Slave, Nature, Job. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp.
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