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NPC Generator

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Advanced [show]


Everard Clifford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a brown collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his brown hair up. His blue eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of southern immigrants he idolized his father. Everard was born on a far southern forest where he grew up under the tutelage of his father, an expert Hunter. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Immigrant, Criminal record. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Everard Clifford, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 11 (+0)10 (+0) 5 (-3)12 (+1)
Skills Animal Handling -1, Athletics -1
Senses Passive Perception 7
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Guy Jacobs, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and tends to wear a violet poncho over his likewise colored trousers and shirt. He has no hair. He has gleaming, smiling brown eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Guy Jacobs, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)12 (+1) 8 (-1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Nicholas Haley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his red hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end

Ideals: Fighting, Opinionated. Bonds: Attractive, Has a crush, Adventurer. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Nicholas Haley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)12 (+1) 6 (-2)9 (-1)
Skills Athletics +2, Survival +0
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


John Lindsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He has wavy white hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his poetry dream.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

John Lindsey, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)8 (-1) 8 (-1)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Graham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is greasy and uncared for. His eyes are green.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Trym Graham, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 10 (+0)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 36000 sp.


Social Check DCs

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