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NPC Generator

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Advanced [show]


Trym Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. He has black hair. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the north, but his parents moved at a very young age to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 3 years.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Job, Enemies. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Trym Tindall, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His long silver hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Flaws: Shy. Bonds: Attractive, Family, Military, Job. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Spalding, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 10 (+0)7 (-2)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Roger Gresham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Bookbinder. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious, Adventurer. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Roger Gresham, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Deep blue spinel (300 gp). Banded agate (4 gp). 1 Minor magic item.


Social Check DCs


Peter Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered tan stockings, and carries spears. He has moderate length brown hair. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. When Peter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Peter Winthrop, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Odo Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his golden hair in a pixie cut. His brown eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: The child of a Layabout, who enjoyed hunting, Odo was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and a deep hatred of drow

Flaws: Antagonistic, Fearful, Insane. Bonds: Nature, Enemies. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Odo Garrick, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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