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Advanced [show]


Gomory Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his blonde hair in a flapper bob. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Crown-heir in town.

History: Born in the south to a Crown-heir, Gomory learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Soapmaker again; and further expansion of business

Ideals: Fighting, Athletic, Passionate. Flaws: Addict. Bonds: Job. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Dumph, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 9 (-1)16 (+3)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. He has no hair. His eyes, though not visible through his cowl, are violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Clerebold studied abroad. After coming to the age of reason, Clerebold took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Artistic. Flaws: Ugly, Insomniac. Bonds: Slave. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Clerebold Palomarez, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Kyle Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His white hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady blue eyes.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Criminal record, Military. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Tewksbury, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Wymar Gladstone, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear green clothing when he does not wear armor and is in decent physical shape. His black hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his father was called into army service. When Wymar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Adventurer, Rich. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Wymar Gladstone, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Frederick Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His chestnut hair is greasy and uncared for. His fierce gray eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Frederick Mori, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp.


Social Check DCs

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