Thomas Wentworth, Male Human [Permalink]
Personal [hide]
Description: This eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His blonde hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Antagonistic, Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Soapmaker
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: Hematite (16 gp). Chrysoprase (20 gp). Sardonyx (20 gp).
Adelard Tyndall, Male Human [Permalink]
Personal [hide]
Description: He wears a red collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is cut short with large spiked bangs in the front. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He takes great joy in being the best Map Maker in town.
History: He was born in the east. He has had some formal dancing training, and achieved minor success. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Richard Digby, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. His brown hair has been sun bleached extensively. He has brown eyes.
Personality: Calm and collected, he is a well trained Engraver. He is a font of random trivia from the lore and stories he has discovered
History: Richard was born the youngest of three triplets. Cursed with unlife at a very young age, Richard has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Expand his business; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Disease. Bonds: Job, Family, Adventurer. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5
Possessions: 18000 cp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Sapphire pendant on gold chain (900 gp).
Peter Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries nunchakus. His hair is short and red. His eyes, though not visible through his cowl, are gray.
Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He got into the Shepherd business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Peter took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has achieved small success as a Shepherd.
Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Depressed. Bonds: Family, Job, Nature, Criminal record. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp.
Manfred Beitz, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He tends to wear a white poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a crossbow. His golden hair is cut jaggedly and amateurishly. His eyes are green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.
History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. After a long history of fighting, Manfred and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Poor, Job. Occupation: Bowyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
