Guy Mori, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Butcher. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the west, certain he would find work there.
Motivation: Further expansion of business.
Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Job, Nature, Rich. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Rhodochrosite (10 gp). Red spinel (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Drogo Kitchur, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin white vertical stripes and pastel pants, and carries lances. He wears his white hair up in a very large beehive style do. He has a dull look in his violet eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.
History: He is a Lycanthrope in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Racist, Ugly. Bonds: Adventurer. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp.
Guy Colton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely violet suit with green socks and a vest with buckled shoes. He has a long silver beard with little hanging trinkets. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. Guy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Addict, Disease. Bonds: Family, Military. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 8 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp.
Trym Shelby, Male Human [Permalink]
Personal [hide]
Description: This man dresses in grey turtlenecks beneath a tan coat with violet slacks, and sports empty pouches on his belt. He has red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Immigrant. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Kody Coombs, Male Human [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears a tan shirt with thin grey vertical stripes and white pants. He sports a long silver beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Beggar.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Bonds: Attractive, Job, Slave, Religious. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 4 Antitoxin. 6 Acid flasks.
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