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NPC Generator

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Advanced [show]


Alexandre Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He comes from a rich eastern family. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.

Motivation: Money/treasure; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Terse. Bonds: Attractive, Family, Rich. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Alexandre Tattersall, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Bertram Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tight fitting tan shirt and pants. Beneath his clothing is a huge mess of scar tissue. His hair is golden and curly. His brown eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Shy, Ugly. Bonds: Slave, Family. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Bertram Birkenhead, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 36000 sp.


Social Check DCs


Kody Halsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky black painted plate armor. His hair is brown and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Flaws: Shy, Hedonist. Bonds: Rich, Job, Slave. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Kody Halsey, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 6 (-2)12 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 8
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. Jet (60 gp). Chalcedony (30 gp).


Social Check DCs


Gomory Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes peer out from beneath his broad black hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: Gomory hails from a village terrorized by drow. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and he wants revenge against drow

Ideals: Athletic, Justice. Flaws: Antagonistic, PTSD. Bonds: Attractive, Enemies. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Gomory Wentworth, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 2 Alchemist’s fire. 2 Antitoxin. 1 Everburning torch.


Social Check DCs


Guy Dudley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He is physically well-built. He sports a long brown beard, and similarly colored long hair. His eyes are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is a Chromatic Dragon in disguise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Justice, Impeccable. Bonds: Job, Adventurer, Rich. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Dudley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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