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Advanced [show]


Peter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He has a long red beard with little hanging trinkets. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found.

Flaws: Racist. Bonds: Family, Poor, Adventurer. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Peter Hadleigh, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)11 (+0) 9 (-1)17 (+3)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs


Drogo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears baggy grey pantaloons and a white scarf. He wears his black hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He will rave to anyone who will listen. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Drogo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drogo. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Criminal record, Religious. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Drogo Wedgwood, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His moppish white hair is in a traditional bowl cut. His eyes are gray and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

William Royal, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)18 (+4) 14 (+2)17 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Goblin, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Diggory Read, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his shield. He carries a battered bastard sword and tarnished shield as well. He has a golden handlebar mustache and slicked back golden hair. He has gray eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Diggory began to lead the lost caravan. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Fighting, Entrepeneur. Bonds: Rich, Enemies. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Diggory Read, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Farmer. He has a moderate pudge and is not very fit. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He then took over the family business and is one of the better Farmer for hire.

Motivation: Expand his business; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Family. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Charles Wedgwood, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 7 (-2)12 (+1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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