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Kyle Darby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy brown beard and wild brown hair. His eyes are gray and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Religious, Rich, Debt. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Kyle Darby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 17 (+3)17 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his dagger ready. His hair is cut close to his head. This gray eyed easterner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a desert tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Ideals: Fighting, Passionate, Philantrophist. Bonds: Attractive, Nature, Mentor. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Patrick Tyndall, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theobald Read, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Ruler. His skin is fair and his fingers are delicate and long. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Theobald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Theobald was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Shy, Disease. Bonds: Job, Military, Poor. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Read, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Rolf Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan cloak and cross-gartered green stockings and is in decent physical shape. His head has been shaved. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a wizard, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and to pay off his debts

Flaws: Ugly, Addict, Antagonistic, Secretive. Bonds: Mentor. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Rolf Birkenhead, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Frederick Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. He keeps his golden hair in a flapper bob. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Stylist, who enjoyed hunting, Frederick was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frederick took refuge in the old dungeon and found the beat up greatsword and armor he uses now. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Frederick Rutland, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs

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