Hunter Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black coat over a violet low-cut shirt, and a feathered hat upon his head. He wears his chestnut hair up in a very large beehive style do. He wears an eyepatch.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a criminal king-pin and mafia family He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Criminal record, Nature. Occupation: Barrister
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp. 1 Good lock. 1 Simple lock.
Balimaar Watson, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. He has moderate length black hair. His eyes are a pleasant brown.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He struck the Ruler job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Ideals: Philantrophist. Flaws: Depressed. Bonds: Slave, Rich, Job. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. Fire opal pendant on a fine gold chain (400 gp). 1 Chain shirt.
Don Bentley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful brothel owner made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Shepherd
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 900 sp. Iolite (40 gp). Tourmaline (160 gp). Star rose quartz (40 gp).
Drogo Woods, Male Human [Permalink]
Personal [hide]
Description: He wears a green coat over a black low-cut shirt, and a broad hat upon his head. He has brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He got into the Fortune-teller business at a young age. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp. 1 Half-Plate. 1 Half-Plate.
Patrick Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a scythe on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He wears a wide-brimmed hat to cover his moderate length golden hair. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Family. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 10 pp.
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