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Advanced [show]


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a violet collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich southern family. Trym was born on a far southern island where he grew up under the tutelage of his father, an expert Body Guard. He left for the south, certain he would find work there.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Joker, Entrepeneur. Bonds: Rich, Immigrant, Adventurer. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Trym Bradly, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Aquamarine (600 gp). 1 Banded mail. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Charles Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. His first spouse was a Body Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a engraver and was forced into it by his family

Ideals: Justice, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Family. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Shirley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Azurite (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting tan shirt and pants. He keeps his golden hair in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Immigrant, Family. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Allerton, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Jasper (80 gp). 1 Minor magic item.


Social Check DCs


Richard Kenley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. He has done his best to style his golden hair to look like a famous performer. His violet eyes have a joyful gleam in them most of the time.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Human people; and someone believes him a fraud

Flaws: Racist, Antagonistic. Bonds: Attractive, Mentor, Enemies. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Richard Kenley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40 pp. Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs


Theodoric Acton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His silver hair is greasy and uncared for. His eyes are gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Marshal father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has a crush on the local marshal

Flaws: Ugly, Depressed, Disease, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Theodoric Acton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)18 (+4) 11 (+0)15 (+2)
Skills Arcana +6
Senses Passive Perception 10
Languages Common, Auran, Orc, Terran, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2900 sp.


Social Check DCs

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