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NPC Generator

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Advanced [show]


Alex Van Es, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Tailor, and sports empty pouches on his belt. His silver hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He has dedicated himself to building a better world.

Motivation: Expand his business; and he has passion for adventuring and risk

Flaws: Impulsive. Bonds: Job, Attractive, Religious, Adventurer. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Alex Van Es, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)18 (+4) 18 (+4)9 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 14
Languages Common, Goblin, Celestial, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Aldous Walpole, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has amber eyes.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.

History: He was born to a criminal king-pin and mafia family He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Ideals: Opinionated. Bonds: Attractive, Religious, Criminal record, Job, Adventurer. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Aldous Walpole, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Henry Livingstone, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. His blonde hair is knotted and matted. His eyes are violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Barrister profession.

History: Born to a Barrister, his father struggled to pay the bills. He married young, but lost his spouse to illithids. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and a deep hatred of illithids

Flaws: Depressed. Bonds: Attractive, Poor, Job, Enemies. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Henry Livingstone, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Guy Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish chestnut hair is in a traditional bowl cut. His eyes are gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, In love, Family. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Guy Tickle, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Tourmaline (150 gp). Moonstone (80 gp). Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs


Gerald Shelley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. He has no hair. His brown unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gerald's father didn't care for him much, and the feeling was mutual. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Disease, Antagonistic. Bonds: Slave, Criminal record. Occupation: Engraver

Voice: French accent

Attributes [hide]

Gerald Shelley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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