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NPC Generator

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Advanced [show]


Bernard Ainsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a green poncho over his likewise colored trousers and shirt. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Religious, Rich. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Bernard Ainsley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)15 (+2) 13 (+1)16 (+3)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. Jasper (40 gp). Red spinel (100 gp). Rhodochrosite (13 gp).


Social Check DCs


Shane Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. His long white hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.

History: Shane was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Insomniac, Mundane. Bonds: Attractive, Job, Family. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Shane Blackwood, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 600 gp. Black star sapphire (1200 gp). Zircon (70 gp). Pink pearl (40 gp). 1 Minor magic item.


Social Check DCs


Wymar Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting tan shirt and pants. He has a small bristly mustache and wavy blonde hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Wymar was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by illithids. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Bonds: Attractive, Enemies, Criminal record, Job. Occupation: Banker

Voice: Raspy

Attributes [hide]

Wymar Rayden, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 7000 cp. White pearl (80 gp).


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly shields and flails. His long chestnut hair reaches down to his waist. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: To unite with his brother; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Poor, Criminal record, Family. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Astley, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long black beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Astley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs

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