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Advanced [show]


Aldous Cornish, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His moppish blonde hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small desert village. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Opinionated, Fighting. Flaws: Addict. Bonds: Attractive, Nature, Adventurer. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Aldous Cornish, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3, Athletics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Charles Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His skin is fair and his fingers are delicate and long. His hair is short and golden. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Charles studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Shepherd.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Charles Southey, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)9 (-1) 14 (+2)16 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Thomas Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He is physically well-built. His long silver hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Thomas was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has drifted from career to career and currently works as a Navigator.

Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Shy, Depressed. Bonds: Job, Immigrant. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Thomas Ainsworth, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 800 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Aldous Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His skin is fair and his fingers are delicate and long. His chestnut hair is slicked back into a classic pompadour. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He plays an instrument quite well.

History: Born to a Beggar, his mother struggled to pay the bills. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Criminal record, Poor. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Aldous Charlton, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Alex Hartford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large grey mantle and cape that has been intricately interwoven into his black robe. His blonde hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Poor, Religious. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Alex Hartford, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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