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NPC Generator

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Advanced [show]


Patrick Skelton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Beggar, and is pretty ugly. His black hair is long and unkept. His eyes are hazel and beady.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Skelton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 13 (+1)8 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Jade (60 gp). Black star sapphire (700 gp). Aquamarine (400 gp). 1 Half-Plate.


Social Check DCs


Odo Barton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a grey coat and is in decent physical shape. His brown hair is lengthy and is close to two feet long. His blue eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Adventurer, Family. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Odo Barton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)6 (-2) 16 (+3)17 (+3)
Skills Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. 1 Masterwork Common Melee.


Social Check DCs


Bernard Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. He wears his auburn hair up in a very large beehive style do. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of eastern immigrants he idolized his father. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and doesn't want to be a tailor and was forced into it by his family

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Bernard Winthrop, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)7 (-2) 15 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Simon Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. His blonde hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He would like to get married and retire; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur, Passionate. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Simon Crawford, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Gold dragon comb with red garnet eye (300 gp). 1 Masterwork studded leather.


Social Check DCs


Randal Wallace, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large chestnut tufts of hair around his ears. He has several tiny amber earrings on each ear.

Personality: Randal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Wallace, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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