Thomas Woods, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears brown trousers with black and green striped suspenders. He wears various colorful collared shirts. His hair is short and blonde. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He comes from a rich eastern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Rich, Debt. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Kody Shirley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He wears his golden hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Unemployed business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He has been saving his money to try and buy his brother's freedom.
Motivation: He's looking for his big break; and to reunite with his absent father
Flaws: Insane, Shy. Bonds: Job, Family, Adventurer. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 400 gp. Rhodochrosite (5 gp). Moss agate (5 gp). White opal (800 gp). Red garnet (80 gp). 1 Minor magic item.
Gilbert Yorke, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown costume with the symbols of death on his torso. He is muscular with a powerful set of arms. His black hair is cut short. His hazel eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He is untrained/undisciplined, which makes him dangerous.
Motivation: He seems to be bored by most things; and human compassion
Ideals: Gifted. Flaws: Antagonistic, Racist, Insane, Mundane. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Gunter Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered white stockings. His golden hair is singed and shortened. His eyes are likewise brown.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When he was but 4 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Flaws: Ugly, Antagonistic. Bonds: In love, Rich, Immigrant. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Cory Hayden, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear black tank tops with brown pants. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A powerful necromancer made him what he is. A few years later when the east was not economically sound they moved to his current location. He was granted necromantic powers by his dying sister.
Motivation: Marry his sister to traveling adventurers; and he is greedy
Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Immigrant. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 6000 cp. Eye agate (12 gp). Jasper (30 gp). 8 Acid flasks.
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