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Advanced [show]


Robert Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of the four houses of cards on his torso. He carries a battered hammer and tarnished sickle as well. He keeps his chestnut hair in a pixie cut. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A rival would like him out of the picture; and to reunite with his old friends

Ideals: Fighting, Opinionated, Justice. Bonds: Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Robert Gladstone, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)11 (+0) 8 (-1)11 (+0)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey cloak and cross-gartered brown stockings. He is bald on top and has large black tufts of hair around his ears. This violet eyed westerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trym was born the youngest of three triplets. Cursed with a spirit at a very young age, Trym has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature, Family. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Gresham, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Religion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Norman Wade, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a pastel poncho over his likewise colored trousers and shirt. With a patchy silver beard and wild silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Eccentric and domineering, Norman will drive conversation. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Religious, Nature. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Norman Wade, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 40000 sp. 2 Tanglefoot bags. 3 Acid flasks. 1 Thunderstones.


Social Check DCs


Gunter Hayden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy black pantaloons and a grey scarf. His silver hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by drow. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants revenge against drow.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Hayden, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)18 (+4) 16 (+3)16 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Orc, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp. A roughly beaten golden orb (90 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Banded mail.


Social Check DCs


Don Wade, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His hair is white, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across

History: Don hails from a village terrorized by drow. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Attractive, Criminal record, Enemies. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Don Wade, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp. 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs

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