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NPC Generator

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Advanced [show]


Wymar Barney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Selfish, Fearful, Antagonistic. Bonds: Poor. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Wymar Barney, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)7 (-2) 11 (+0)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Alchemist’s fire. 1 Alchemist’s fire. 2 Smokesticks.


Social Check DCs


Jocelyn Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His hair is golden and curly. His eyes are amber and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and to be a stableman again

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Jocelyn Gladstone, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Silk rope. 1 Disguise kit. 1 Average lock.


Social Check DCs


Trym Tindall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, black, dusty cloak. With bright brown hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Logical, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Trym Tindall, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)17 (+3) 15 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp. 1 Banded mail.


Social Check DCs


Don Beverly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a trident. He has moderate length silver hair. His eyes are gray and beady.

Personality: Don wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the west. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Beverly, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 18 (+4)8 (-1)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +6

Possessions: Just what you see.


Social Check DCs


William Breeden, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is dressed in a clean violet cloak covering his clean studded leather. He keeps his silver hair in a flapper bob. His eyes are likewise gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy, Insane, Fearful. Bonds: Religious. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

William Breeden, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. Jet (150 gp). 1 Minor magic item.


Social Check DCs

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