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NPC Generator

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Advanced [show]


Lewis Mitchell, Male Human [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. His white hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small forest village. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up work as a Architect and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Fearful, PTSD. Bonds: Attractive, Job, Nature. Occupation: Architect

Voice: German accent

Attributes [hide]

Lewis Mitchell, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 7 (-2)13 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Breastplate.


Social Check DCs


Robert Branson, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized opal on his left hand. He has a small bristly mustache and wavy red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Sailor. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Robert was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To be a Scribe again; and he has comitted a past crime that haunts him to this day

Flaws: Impulsive. Bonds: Rich, Job, Immigrant, Criminal record. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Robert Branson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 11 (+0)7 (-2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: Amber (50 gp). Blue quartz (11 gp). Chrysoberyl (50 gp).


Social Check DCs


Rolf Charlton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a white handlebar mustache and slicked back white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Performer, Rolf learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Ugly, Greedy. Bonds: Job, Immigrant. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Rolf Charlton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)8 (-1) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has dyed his greying brown hair a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Guard, Lance learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He now owns his own business.

Motivation: Doesn't want to be a Guard and was forced into it by his family.

Flaws: Emotional. Bonds: Attractive, Slave, Job, Family. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Lance Leighton, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Landon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. He wears his auburn hair down. His green eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Gerard hails from a village terrorized by goblins. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and many goblins want him driven away

Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Attractive, Enemies, Adventurer. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Gerard Landon, Male Human Fighter 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. Sardonyx (20 gp). Rose (20 gp). 1 Minor magic item.


Social Check DCs

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