Diggory Tatum, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his auburn hair in a flapper bob. His blue eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Stylist, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac
Ideals: Entrepeneur. Flaws: Addict, Insomniac. Bonds: Job, Criminal record. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Trey Conway, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white wide-brimmed hat and white clothes. He has dyed his greying red hair a little too much giving a sharp red color. His ears are large.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the north. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Religious. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp.
Henry Blakeley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear blue tank tops with brown pants, and a wedding ring on his left hand. His moppish brown hair is in a traditional bowl cut. This hazel eyed southerner is not easily forgotten.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He feels threatened by others; and he is greedy
Ideals: Entrepeneur. Flaws: Fearful. Bonds: In love, Enemies, Rich. Occupation: Servant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 35000 sp. Moonstone (30 gp). Amber (150 gp). Chrysoprase (30 gp). Rich purple corundum (400 gp). 1 Minor magic item.
Everard Harlan, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His skin is also unnaturally pale. He has brown hair. His thin eyebrows rest above his beady brown eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and to prove his worth to the world
Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Nature. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp.
Trym Winchester, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to make people angry or surprised. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He comes from a rich western family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Nature. Occupation: Bellfounder
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +6
Possessions: 41000 sp.
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