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NPC Generator

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Advanced [show]


Godfrey Riley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy brown suit. His golden hair is knotted and matted. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss.

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant, Poor. Occupation: Cook

Voice: Boston accent

Attributes [hide]

Godfrey Riley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Shane Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a deerstalker hat upon his head. With bright silver hair and a scraggly beard. His green eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Sculptor. He became a Sculptor soon after.

Motivation: Seeks redemption; and balancing his hectic life and new sculptor responsibilities is difficult

Bonds: Job, Adventurer, Criminal record. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Shane Sydney, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)13 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Bloodstone (60 gp). Malachite (11 gp).


Social Check DCs


Adelard Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has silver hair. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He desires power and/or immortality; and nothing but the best is good enough for him

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Adelard Washington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Lapis lazuli (14 gp). Jet (90 gp).


Social Check DCs


Roland Ogden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, red, dusty cloak. He wears his blonde hair up. His eyes are likewise gray.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Barber like his father before him.

Motivation: He is unsatisfied with his job; and to be a banker again

Ideals: Gifted, Philantrophist. Bonds: Poor, Job. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Roland Ogden, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 8 (-1)10 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Graham, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He keeps his long black hair kept up in a rat tail. His eyes are amber and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south, but his parents moved at a very young age to the north. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Immigrant. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Alexandre Graham, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Average lock. 1 Masterwork manacles. 1 Silk rope.


Social Check DCs

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