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Advanced [show]


Adam Merton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear violet clothing when he does not wear armor. His white hair is styled in orderly dreadlocks. His amber eyes are passionate and lively.

Personality: He acts crazy and hedonistic. Adam is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Adam lived on a farm with his father, near the main road leading to a nearby town. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the west; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Family, Military, Adventurer. Occupation: Sage

Voice: American accent

Attributes [hide]

Adam Merton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hugh Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Fletcher, Hugh learned a great deal about his father's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic, Gifted. Bonds: Attractive, Slave, Job. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Hugh Everleigh, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 18 (+4)11 (+0)
Skills Arcana +3, Stealth +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Conrad Badger, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. His black hair is cut jaggedly and amateurishly. His violet eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. Through the years after Conrad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Conrad's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of specialists.

Motivation: An old rival family wants him found; and to unite with his brother

Flaws: Antagonistic, Secretive. Bonds: Poor, Nature, Family. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Conrad Badger, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Gilbert Mori, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is renowned for his bright violet suits and hats. He keeps his white hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: He has a crush on the local Architect; and he is greedy

Flaws: Ugly, Shy, Antagonistic. Bonds: Military, Rich, Has a crush. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Gilbert Mori, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)18 (+4) 16 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Celestial, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Cotton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His blonde hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Guy took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Rich, Nature. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Guy Cotton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs

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