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Advanced [show]


Chad Abram, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Marshal. His blonde hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Job, Immigrant. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chad Abram, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 6 (-2)13 (+1)
Skills Arcana +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 8000 sp. Onyx (60 gp). Chalcedony (60 gp). Malachite (12 gp).


Social Check DCs


Clerebold Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He carries with him a set of shortbows on his belt, each one with a sapphire on the hilt. He has no hair. He has several tiny sapphire earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Clerebold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Clerebold. After months of barely getting by, Clerebold managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable.

Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Rich, Criminal record. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Clerebold Lincoln, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Henry Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat, and he perpetually has his shortspear ready. He sports a long brown beard, and similarly colored long hair. His eyes are blue and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. In his youth he was a Mercenary, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Depressed, PTSD. Bonds: Military. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Henry Wheatley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 5 (-3)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Hourglass.


Social Check DCs


Lewis Ansley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and very much looks the part of a Doctor. His skin is also unnaturally pale. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Lewis has worked very hard to control his curse. He has worked as a Doctor like his mother before him.

Motivation: To be a Sage again.

Flaws: Ugly, Fearful, Disease. Bonds: Job, Military. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Lewis Ansley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp. Red spinel (150 gp). Rhodochrosite (8 gp).


Social Check DCs


Shane Tickle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky grey painted plate armor and is in decent physical shape. He has moderate length brown hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the north. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in glaive use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Pacifist, Fighting. Flaws: Addict. Bonds: Enemies, Poor. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Shane Tickle, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Carnelian (80 gp).


Social Check DCs

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