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Advanced [show]


Henry Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a well pressed and immaculate suit (or dress). He is bald on top and has large black tufts of hair around his ears. His hazel eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Logical, Athletic. Flaws: Ugly, Antagonistic, Mundane. Occupation: Server

Voice: Booming voice

Attributes [hide]

Henry Eastaughffe, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Lapis lazuli (16 gp).


Social Check DCs


Anselm Prescott, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and violet workpants. His shirt is yellow, and he wears a heavy violet leather apron most of the time. He is an epitome of beauty. His golden hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his broad violet hat.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a Shepherd, his mother struggled to pay the bills. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He wants revenge against giants; and someone believes him a fraud

Ideals: Extrovert, Gifted. Bonds: Attractive, Enemies, Poor. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Prescott, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)18 (+4) 8 (-1)15 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic, Terran, Celestial, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 29000 sp.


Social Check DCs


Randal Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan painted combat armor at almost all times. He has a brown handlebar mustache and slicked back brown hair. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Gifted, Fighting, Justice. Bonds: Family. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Randal Kendall, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Balimaar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His violet eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Energy wise he seems alert and responsive.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Professionalism, Logical. Flaws: Ugly, Disease, Insane. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Balimaar Wilberforce, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)7 (-2) 16 (+3)16 (+3)
Skills Intimidation +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Guy Ashley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He keeps his auburn hair in a pixie cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in kukri use. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Enemies, Military, Family. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Guy Ashley, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 9000 cp. Jet (60 gp). Smoky quartz (70 gp). Red garnet (60 gp). Amber (60 gp).


Social Check DCs

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