Arnold Stanton, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy red hair. His eyes are a pleasant violet.
Personality: Arnold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better village for his children.
Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Fighting, Entrepeneur. Flaws: Shy. Bonds: Adventurer. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp. Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (70 gp).
Gerald Wallace, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries halberds. His golden hair, when down, is lengthy. His eyes are green.
Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Fisher father left him crippled. He now mingles about in high society.
Motivation: To prove his worth to the world.
Ideals: Fighting. Flaws: Antagonistic, Impulsive, Disease. Bonds: Rich. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +6
Possessions: 100 gp.
Kody Shelley, Male Human [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He keeps his chestnut hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kody took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Insane, Racist. Bonds: Rich. Occupation: Crown-heir
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Percival Wade, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a yellow collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a hunchback. He has no hair. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Sylvan, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 2 Alchemist’s fire.
Ralf Charlton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. He wears his hair in dreadlocks. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.
History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Poor, Nature. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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