Ralf Weld, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants, and carries glaives. He is bald on top and has large blonde tufts of hair around his ears. His brown unseeing eyes seem to look past you.
Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with vampirism at a very young age, Ralf has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Ugly, Disease, Impulsive. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Conrad Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears pastel leather gloves, a pastel jacket, and tight pants. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to loving parents in a slum to the west. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Sabotage a competitor; and he desires power and/or immortality
Ideals: Persistence. Flaws: Insane. Bonds: Adventurer, Job, Poor. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 7 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Guy Blakeley, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is typically in his Carter uniform. His skin is also unnaturally pale. His hair is short and white. His eyes are violet and beady.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich southern family. A gifted student he started as a Cook, but he got bored and became a Carter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Antagonistic, Addict. Bonds: Job, Rich. Occupation: Carter
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 70 pp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Geoffrey Thornton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a simple blue robe with brown stripes complete with hood. His whole body is exceptionally muscular. He has styled his chestnut hair well, parting it to the right. His blue eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of drow once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against drow; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Disease. Bonds: Immigrant, Enemies, Job. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
Frederick Rutherford, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. He wears his red hair down. He wears an eyepatch.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.
History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Black pearl (800 gp).
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