Hunter Gracey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his left hand. He has a long white beard with little hanging trinkets. His violet eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted arcane powers by his dying brother.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Gifted. Bonds: In love, Nature, Attractive. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
Randal Riley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'2" and wears yellow painted combat armor at almost all times. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed westerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Gifted from a young age, Randal studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his poetry dream.
Motivation: He is compelled to act according to his religious beliefs; and to be a gardener again
Ideals: Justice, Artistic, Gifted. Bonds: Mentor. Occupation: Apothecary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 11000 cp. A roughly beaten golden orb (60 gp).
William Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His brown hair is drawn into a tight pony tail with a card scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.
History: William hails from a village terrorized by drow. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of drow.
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Attractive, Enemies. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Nicholas Tindall, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is white and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister
Ideals: Logical, Athletic. Bonds: Attractive, Job, Family. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Golden yellow topaz (400 gp). Lapis lazuli (10 gp).
Anthony Shipley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an entirely black suit with brown socks and a vest with buckled shoes, and is pretty ugly. He wears a wide-brimmed hat to hide his balding. His eyes are violet and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Scribe
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 12000 cp. Jade (130 gp). Golden pearl (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!