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NPC Generator

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Advanced [show]


Arnold Dudley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright pastel suits and hats. He wears his silver hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: Regain custody of his son; and to reunite with his absent mother

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Arnold Dudley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)12 (+1) 13 (+1)6 (-2)
Skills Perception +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


John Reid, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His golden hair is singed and shortened. His ears are large.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

John Reid, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Red-brown spinel (40 gp).


Social Check DCs


Diggory Byron, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a red tunic with white highlights, and long brown pants that bunch up around his shoes. He keeps his long blonde hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has worked as a Mortician like his father before him.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac. Bonds: Poor, Job, Enemies, Adventurer, Criminal record. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Diggory Byron, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 2 Antitoxin.


Social Check DCs


Ralf Rayden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by beers. His hair, while still mostly blonde, has prominent grey streaks. His eyes are a pleasant brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Ralf Rayden, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Jade (50 gp).


Social Check DCs


Raymond Alston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. His white hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Glassblower, but he was a colossal failure. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and to be a glassblower again

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Raymond Alston, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp. Rhodochrosite (12 gp). Peridot (70 gp). 1 Average lock. 1 Average lock. 1 Magnifying glass. 1 Hourglass.


Social Check DCs

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