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NPC Generator

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Advanced [show]


Rolf Colby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His auburn hair and beard is wavy and long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: The child of a Brewer, who enjoyed hunting, Rolf was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: He wants nothing more than to rejoin the army; and to be a brewer again

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Nature, Job, Military. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Rolf Colby, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)17 (+3) 7 (-2)15 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 8
Languages Common, Celestial, Goblin, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Shane Brandon, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man tends to wear a large pastel jacket. His golden hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable; and sabotage a competitor

Ideals: Athletic. Flaws: Depressed, Addict. Bonds: Adventurer, Job, Criminal record. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Shane Brandon, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 8 (-1)10 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Raymond Clinton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.

History: Raymond was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Persistence. Flaws: Emotional, Hedonist. Bonds: Rich, Slave. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Raymond Clinton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)15 (+2) 17 (+3)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Lewis Hale, Male Human [Permalink]

Personal [hide]

Description: An older man who wears just a grey suit, he is not a threatening figure. His blonde hair is cut short with large spiked bangs in the front. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.

History: Lewis was born with his mother's beautiful face. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Addict, Antagonistic, Selfish, Fearful. Bonds: Attractive. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Hale, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Silver comb with moonstones (500 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Reynard Beckwith, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is knotted and matted. His eyes, though not visible through his cowl, are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 16th year, his parents were killed by a illithids raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: Many illithids want him driven away.

Flaws: Antagonistic. Bonds: Attractive, Poor, Mentor, Slave, Enemies. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Reynard Beckwith, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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