Charles Morton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple black robe with tan stripes complete with hood. He keeps his chestnut hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Athletic, Justice, Philantrophist. Bonds: Military, Rich. Occupation: Server
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Clerebold Graham, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, black cloak. He has a chestnut handlebar mustache and slicked back chestnut hair. His amber eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.
History: He was born several months after his mother was called into army service. He worked as a nervous Engraver and found it very stressful. He inherited the family business which he has now maintained for 7 years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a sage again
Flaws: Selfish, Greedy. Bonds: Family, Military, Job. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2700 sp. 1 Simple lock. 1 Disguise kit.
Charles Bristol, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a grey deerstalker hat and grey clothes. His black hair is still thick. His thin eyebrows rest above his beady amber eyes.
Personality: His tongue was cut out and he uses sign language. He is a very good compulsive liar and kleptomaniac.
History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Flaws: Ugly, Disease. Bonds: Criminal record, Nature, Military, Job. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Gold dragon comb with red garnet eye (800 gp).
Percival Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears just a grey suit. He has a slight overbite and is overall scrawny. He has black hair. His eyes are green and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his mother. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he wants revenge against gnolls
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Giant, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Superior lock.
Reynard Stratford, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with top hat. His black hair is unkempt and raggedy. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Adventurer, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
