Don Tenley, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western man is renowned for his bright green suits and hats. His brown hair is kept up in a ponytail inside a small hat. His blue eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.
History: Gifted from a young age, Don studied abroad. After coming to the age of reason, Don took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Painter.
Motivation: Wants to open a new tavern; and a deep hatred of goblins
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Painter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Patrick Ryley, Male Human [Permalink]
Personal [hide]
Description: This western man prefers to wear flannel. His clothes are grease stained in places. His hair is short and red. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Patrick and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Hedonist, PTSD. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Percival Adley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His tied-back hair is chestnut. He is baby faced.
Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: When he was but 5 years old his parents immigrated from the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted psionic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Ploughman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp.
Everard Brady, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown top hat and brown clothes. His auburn hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: Expand his business; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Randal Kent, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a robe, a symbol of his god around his neck, and a shortbow on his belt. He is tall, broad shouldered and powerfully built. He wears his blonde hair up in a very large beehive style do. His amber eyes dart from person to person to random spaces in the air.
Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Bonds: Religious, Poor, Immigrant. Occupation: Bellfounder
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 6 (-2) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: Tourmaline (150 gp). Deep blue spinel (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!