Theobald Royston, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is silver, silky, and of moderate length. His hazel eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Shipwright. He is able to fit into much smaller and tighter spaces than normal.
History: Theobald was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He has worked as a Shipwright like his father before him.
Motivation: To unite with his sister.
Ideals: Gifted. Bonds: Attractive, Job, Family, Slave. Occupation: Shipwright
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Patrick Blythe, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: An old rival family wants him found.
Ideals: Extrovert. Flaws: Mundane. Bonds: Enemies, Family. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Lance Oakley, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. His white hair is styled in orderly dreadlocks. This amber eyed northerner is not easily forgotten.
Personality: A deeply religious man he believes everything happens for a reason. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He has recently gotten a pet goose that steals things from people.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Bonds: Religious, Criminal record, Poor, Job. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 6 (-2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Geoffrey Shipley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue shirt with thin grey vertical stripes and yellow pants. His white hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist, Gifted. Flaws: Cynical. Bonds: In love, Adventurer. Occupation: Gardener
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 1 Minor magic item.
Gilbert Stratford, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a blue and yellow robe with the hood down. His brown hair is cut short with large spiked bangs in the front. His eyes are hazel and beady.
Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gilbert hails from a village terrorized by illithids. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in hammer use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Many illithids want him driven away; and someone believes him a fraud
Ideals: Philantrophist, Fighting. Flaws: Ugly, Hedonist. Bonds: Enemies. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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