Drogo Dryden, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His blonde hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He would like to get married and retire.
Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Mentor. Occupation: Herbalist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Gerald Shirley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, white cloak. His red hair is cut jaggedly and amateurishly. His violet eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Adventurer. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: His spouse's relatives view him with great suspicion; and he is terrified, and will act out of fear
Flaws: Antagonistic, Disease, Fearful. Bonds: Job, Family. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Celestial, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Adelard Marston, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting brown shirt and pants. He has a white handlebar mustache and slicked back white hair. This green eyed westerner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of western immigrants he idolized his mother. His druidic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and marry his brother to traveling adventurers
Ideals: Logical, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Painter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. Silver chalice with lapis lazuli gems (120 gp). Gold dragon comb with red garnet eye (400 gp).
Randal Snape, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tight fitting black shirt and pants, he is not a threatening figure. His auburn hair is knotted and matted. His thin eyebrows rest above his beady hazel eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Randal's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Randal and his spouse have recently divorced.
Motivation: To find somewhere to settle down; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Mundane, Antagonistic. Bonds: Poor. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Lapis lazuli (7 gp). Rhodochrosite (7 gp). 1 Good lock. 1 Masterwork Thieves’ tools. 1 Silk rope.
Dean Huxley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He keeps his brown hair in a pixie cut. He has a dull look in his brown eyes.
Personality: A skeptical and narcissistic man, Dean's first love is himself. His second love is also himself. He has all his life been fascinated with poetry.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted necromantic powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic, Gifted. Bonds: Immigrant, Religious. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Large well-done wool tapestry (500 gp). 1 Minor magic item.
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