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Advanced [show]


Gunter Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair has been sun bleached extensively. His hazel eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Athletic, Fighting. Flaws: Ugly, Mundane, Antagonistic. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Tinley, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)19 (+4) 12 (+1)14 (+2)
Skills Acrobatics +2, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Terran, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +6

Possessions: 300 gp. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler. 1 Masterwork Light steel shield. 1 Masterwork studded leather.


Social Check DCs


Ernest Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is wearing a long, green cloak. He has moderate length chestnut hair. This amber eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Addict, Depressed. Bonds: Poor, Criminal record. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Ernest Deighton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 7 (-2)13 (+1)
Skills Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


John Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a white coat. He is bald on top and has large auburn tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich northern family. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

John Cotton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Roland Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and blue pants, and he perpetually has his shortbow ready. His silver hair is greasy and uncared for. His violet eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Marshal business at a young age. A gifted student he started as a Shepherd, but he got bored and became a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Roland Hailey, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gerald Alby, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His silver hair, when down, is lengthy. His brown unseeing eyes seem to look past you.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. He has had some formal dancing training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Disease. Bonds: Family, Religious, Mentor. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Alby, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Red garnet (60 gp). Tourmaline (60 gp). Brown-green garnet (60 gp). Sard (60 gp).


Social Check DCs

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