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NPC Generator

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Advanced [show]


Cory Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Cory Warwick, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)6 (-2) 16 (+3)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gilbert Addington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his black hair. He has a tattooed face.

Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him

Ideals: Impeccable, Logical, Gifted. Bonds: Attractive, Job. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Gilbert Addington, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Hubert Beitz, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.

History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant, Mentor. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Hubert Beitz, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alex Wakefield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a tan coat, and a wedding ring on his left hand. His chestnut hair is long and unkept. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alex's father didn't care for him much, and the feeling was mutual. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Alex never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Forgetful. Bonds: In love, Poor. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Alex Wakefield, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Odo Dalton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long brown beard with little hanging trinkets. His fierce hazel eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: Odo was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Odo took refuge in the ruined castle and found the beat up trident and armor he uses now. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: To unite with his brother.

Flaws: Depressed, Impulsive. Bonds: Rich, Family, Nature. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Odo Dalton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)17 (+3) 15 (+2)9 (-1)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs

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