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NPC Generator

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Advanced [show]


Odo Hadley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His long red hair reaches down to his waist. His eyes are a pleasant brown.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Joker. Bonds: Immigrant, Religious. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Odo Hadley, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 14 (+2)17 (+3)
Skills Deception +6, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Henry Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan feathered hat and tan clothes. His hair is golden and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Criminal record, Slave, Family. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Henry Southey, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Theodoric Huxley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. His head has been shaved. He has violet eyes and a red hat with a brown feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Poor, Mentor. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Theodoric Huxley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)9 (-1) 10 (+0)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Masterwork manacles. 1 Hourglass. 1 Spyglass.


Social Check DCs


Henry Presley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with green highlights, and long grey pants that bunch up around his shoes. He wears his golden hair down. His amber eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Mercenary father left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Secretive, Disease. Bonds: Guardian, Adventurer. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Presley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)8 (-1) 13 (+1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Rolf Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in an above average manner. His golden hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Rich, Military. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Rolf Sherwood, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)8 (-1) 11 (+0)14 (+2)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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