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Geoffrey Royal, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple brown robe with green stripes complete with hood. He is bald on top and has large silver tufts of hair around his ears. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Geoffrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Geoffrey never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, In love, Enemies. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Geoffrey Royal, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1600 sp. 4 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Arnold Byron, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Dyer. He carries with him a set of longbows on his belt, each one with a sapphire on the hilt. His hair is short and golden. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: Arnold was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Gifted. Bonds: Job, Military, Debt. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Arnold Byron, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 10 (+0)17 (+3) 11 (+0)11 (+0)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Elven
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. His gray eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: He desires power and/or immortality; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic, Gifted. Bonds: Attractive, Adventurer. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Theobald Woods, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp. Blue sapphire (700 gp).


Social Check DCs


Hubert Blankley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His hair is auburn and curly. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Hubert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He served in the navy to pay for his family's outstanding loans. When Hubert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Ideals: Impeccable, Artistic, Philantrophist. Bonds: Military, Enemies. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Hubert Blankley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2700 sp. Pink pearl (140 gp). Moss agate (12 gp). Golden yellow topaz (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Odo Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has a slight overbite and is overall scrawny. He has wavy blonde hair. His violet eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Odo's father didn't care for him much, and the feeling was mutual. He has worked as a Crown-heir like his father before him.

Motivation: Regain custody of his daughter; and sabotage a competitor

Flaws: Antagonistic. Bonds: Adventurer, Rich, Job, Family. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Odo Wordsworth, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)14 (+2) 5 (-3)14 (+2)
Skills Animal Handling -1, Stealth +4
Senses Passive Perception 7
Languages Common, Druidic, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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