Frederick Vance, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is brown and curly. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Racist. Bonds: Attractive, Enemies, Rich, Slave. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Anthony Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His brown hair is unkempt and raggedy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Chrysoprase (80 gp).
Gomory Shelly, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean yellow cloak covering his clean studded leather. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a cross on it. He has dyed his greying silver hair a little too much giving a sharp silver color. He has gray eyes and a yellow hat with a blue feather.
Personality: He has always had a great fascination with Human culture. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gomory hails from a village terrorized by goblins. In his 14th year, his parents were killed by a goblins raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Professionalism. Flaws: Racist. Bonds: Enemies, Family. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 8000 cp.
Simon Lindsey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears blue painted combat armor at almost all times, and a wedding ring on his right hand. His hair is blonde, silky, and of moderate length. His amber unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Simon has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark
Flaws: Disease, Selfish. Bonds: In love, Attractive. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +1
Possessions: 600 gp. Solid gold idol (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item.
Anthony Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants, and carries morningstars. His hair is black, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: When he was but 6 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Hunter again.
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Immigrant. Occupation: Interpreter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!