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NPC Generator

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Advanced [show]


Patrick Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. His moppish white hair is in a traditional bowl cut. He has several tiny topaz earrings on each ear.

Personality: Patrick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Rich, Military. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Winterbourne, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 14 (+2)7 (-2)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp. Blue sapphire (900 gp). Aquamarine (1000 gp). Rhodochrosite (11 gp). Rose (70 gp).


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey armored body suit, with a simple green line shooting up and back down. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Marley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4 Tanglefoot bags. 4 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Rolf Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with red and green striped suspenders. He wears various colorful collared shirts, and he perpetually has his trident ready. His white hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home.

Ideals: Fighting, Persistence. Flaws: Ugly, Disease. Bonds: Guardian. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Rolf Thackeray, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)7 (-2) 14 (+2)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dean Wakefield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large blue mantle and cape that has been intricately interwoven into his brown robe, and a wedding ring on his left hand. His chestnut hair is smooth and relatively long. He has gleaming, smiling blue eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: He feels threatened by others; and to end his boredom

Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Mundane. Bonds: In love. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Dean Wakefield, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hubert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are green.

Personality: He is irascible and easily irritated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic, Addict. Bonds: Poor, Criminal record, Nature. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Hubert Mitchell, Male Human Fighter 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)8 (-1) 7 (-2)18 (+4)
Skills Animal Handling +1, Performance +7
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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