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NPC Generator

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Advanced [show]


Solomon Stanton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. His long red hair is drawn into a two foot long braid. His eyes are gray and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Solomon was born in the south. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Interpreter again; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly, Selfish, Shy. Bonds: Job. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Solomon Stanton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Orc, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1400 sp.


Social Check DCs


Don Altham, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy golden beard and wild golden hair. His eyes are green and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.

History: He was born in a small forest village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he's looking for his big break

Flaws: Ugly, Sensitive. Bonds: Rich, Adventurer, Nature. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Don Altham, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 22000 cp. Deep green spinel (150 gp). Tourmaline (150 gp). Amethyst (150 gp). Black pearl (1000 gp). 1 Minor magic item.


Social Check DCs


Gerard Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His hair is golden and curly. His gray eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Bowyer, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Glassblower soon after.

Motivation: Wants to open a new tavern.

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Gerard Camden, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp. 3 Antitoxin. 1 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Patrick Dumph, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a green armored body suit, with a simple white line shooting up and back down. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a dull look in his brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He is content.

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist, Mundane. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Patrick Dumph, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Chalcedony (30 gp). 1 Minor magic item.


Social Check DCs


Clerebold Landon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and is generally shirtless and showing off his tattooed chest. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. Clerebold was born on a far southern forest where he grew up under the tutelage of his mother, an expert Seamstress. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Clerebold Landon, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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