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NPC Generator

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Advanced [show]


Dustin Heiser, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean brown cloak covering his clean studded leather, and is pretty ugly. With a patchy white beard and wild white hair. This violet eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the south, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Flaws: Ugly, Forgetful. Bonds: Immigrant, Adventurer, Family. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Heiser, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Alexandre Dudley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. He has done his best to style his golden hair to look like a famous performer. He has hazel eyes and a violet hat with a grey feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: Alexandre was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Joker, Artistic. Bonds: Attractive, Poor, Family. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Alexandre Dudley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)14 (+2) 18 (+4)7 (-2)
Skills Deception +0, Insight +6
Senses Passive Perception 14
Languages Common, Ignan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Aldous Cromwell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky brown painted plate armor. He sports a long silver beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Farmer business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Farmer soon after.

Motivation: Seeks redemption; and doesn't want to be a farmer and was forced into it by his family

Ideals: Disciplined, Logical. Bonds: Job, Family, Criminal record. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Aldous Cromwell, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Manfred Haley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Bellfounder.

Motivation: To be a Adventurer again; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Poor, Job. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Manfred Haley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8 Acid flasks. 1 Everburning torch.


Social Check DCs


Godfrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears tattered old clothes. He has a hunchback. His red hair is thinning but still full. He has gleaming, smiling amber eyes.

Personality: He is overprotective of those who hire his services. He works hard and plays hard.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and to clean up the streets

Flaws: Ugly, Hedonist. Bonds: Guardian, Religious, Job. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Godfrey Wentworth, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)12 (+1) 11 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 45000 sp.


Social Check DCs

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