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NPC Generator

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Advanced [show]


Odo Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying golden hair a little too much giving a sharp golden color. His brown unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a minor phobia of water and hates getting wet.

History: Odo was raised in a hard working conservative environment. A gifted student he started as a Healer, but he got bored and became a Fortune-teller. He struck the Fortune-teller job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Disease, Fearful. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Odo Copeland, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Pink pearl (50 gp). Amethyst (50 gp). Golden pearl (50 gp). Red-brown spinel (50 gp).


Social Check DCs


Ernest Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His brown hair is lengthy and is close to two feet long. His eyes are a pleasant hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Ernest began to lead the lost caravan. He now mingles about in high society.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Rich, Military, Enemies. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Ernest Windsor, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Trym Hornsby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple brown robe with green stripes complete with hood, and is pretty ugly. He has a small bristly mustache and wavy blonde hair. He has amber eyes.

Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his father was called into army service. In his 11th year, his parents were killed by a drow raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge.

Flaws: Ugly, Insane, Shy. Bonds: Military, Enemies. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Trym Hornsby, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 17 (+3)15 (+2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1600 sp.


Social Check DCs


Jocelyn Trollope, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His black hair is still thick. His brown eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Jocelyn's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: Sold as a small child to a slaver, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the east, certain he would find work there.

Motivation: Wants his loneliness to end; and nothing but the best is good enough for him

Ideals: Impeccable, Pacifist. Bonds: Poor, Mentor, Immigrant, Has a crush. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Jocelyn Trollope, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Arcana +5, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Orc, Draconic, Druidic
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1600 sp.


Social Check DCs


John Stratford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair is long and white with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He has a dull look in his blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Stratford, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Solid gold idol (1200 gp).


Social Check DCs

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