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NPC Generator

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Advanced [show]


Percival Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is physically well-built. He has dyed his greying brown hair a little too much giving a sharp brown color. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Percival hails from a village terrorized by illithids. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Eastoft, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 5 (-3)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Justin Rodney, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His long golden hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Sold as a small child to a wizard, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Justin began to lead the lost caravan. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Insane. Bonds: Enemies, Mentor, Criminal record. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Justin Rodney, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 7 (-2)11 (+0)
Skills Animal Handling +0, Deception +2
Senses Passive Perception 8
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Citrine (70 gp). 1 Minor magic item.


Social Check DCs


Adam Oakes, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely green suit with blue socks and a vest with buckled shoes. His moppish black hair is in a traditional bowl cut. His eyes are green.

Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Adam took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to pay off his debts

Ideals: Gifted. Bonds: Attractive, Adventurer, Debt. Occupation: Navigator

Voice: German accent

Attributes [hide]

Adam Oakes, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a simple red robe with yellow stripes complete with hood. His chestnut hair is greasy and uncared for. His gray unseeing eyes seem to look past you.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Thomas Beckwith, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Godfrey Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with white highlights, and long violet pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His red hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: Godfrey was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants a kiss; and he has a crush on the local soapmaker

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Family, Has a crush. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Godfrey Quinton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp. Sardonyx (30 gp). Citrine (30 gp). Deep green spinel (80 gp).


Social Check DCs

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