Anselm Weston, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears bulky green painted plate armor. He wears his hair in dreadlocks. He has several tiny amethyst earrings on each ear.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Junk Dealer mother left him crippled. He became a Spy soon after.
Motivation: Further expansion of business.
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Iolite (70 gp).
Thomas Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Ruler. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. He now mingles about in high society.
Motivation: To be a Mason again.
Ideals: Pacifist. Flaws: Insane. Bonds: Job, Rich, Criminal record. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Giant, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Reynard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He sports blue clothing, slightly heavier than average wear. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Reynard lived on a farm with his father, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a banker and was forced into it by his family
Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Family. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Henry Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a small hat to cover his moderate length auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.
History: Henry was raised in a hard working conservative environment. His childhood dream was to be a Spy, but he was a colossal failure. He has achieved small success as a Stylist.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.
Flaws: Selfish. Bonds: Poor, Attractive, Family, Job. Occupation: Stylist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Hourglass. 1 Masterwork Musical instrument.
Charles Langley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear ponchos typically of a light pastel in addition to tight pants. He has wavy silver hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He has always had a great fascination with Human culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a Blacksmith, his father struggled to pay the bills. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Regain custody of his son; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Family, Poor, Adventurer. Occupation: Weaver
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 25000 sp.
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