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NPC Generator

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Advanced [show]


Gunter Morley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky green painted plate armor, and is pretty ugly. His auburn hair is smooth and relatively long. He wears a mask on his face.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Adventurer, Family. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Gunter Morley, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Heward Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the south his family was never financially stable. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge

Ideals: Philantrophist. Flaws: Greedy. Bonds: Poor, Family, Enemies. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Heward Hackney, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Don Hallewell, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple green robe with violet stripes complete with hood. His red hair is braided into rings. His thin eyebrows rest above his beady hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 7 years old his parents immigrated from the west. Don was born on a far western plains where he grew up under the tutelage of his mother, an expert Blacksmith. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To be a Layabout again.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, In love. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Don Hallewell, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 70 pp.


Social Check DCs


Richard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Dyer does and is in decent physical shape. With bright blonde hair and a scraggly beard. He is baby faced.

Personality: He likes to make people angry or surprised. He has all his life been fascinated with writing.

History: He was born into a rich family. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Richard Ainsley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 8 (-1)15 (+2) 18 (+4)7 (-2)
Skills Arcana +4, Athletics -1
Senses Passive Perception 14
Languages Common, Gnoll, Draconic
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Odo Winthrop, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright black suits and hats. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Joker, Gifted. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Odo Winthrop, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3100 sp.


Social Check DCs

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